\title{Tile}
\name{Tile}
\alias{Tile}
\description{
See class definition - most likely TileImageFilter
}

\details{
See class definition - most likely TileImageFilter
}

\note{


Image itk::simple::Tile(const std::vector< Image > &images, std::vector< uint32_t > layout=std::vector< uint32_t >(3, 100), double defaultPixelValue=0.0)

Image itk::simple::Tile(const Image &image1, std::vector< uint32_t > layout=std::vector< uint32_t >(3, 100), double defaultPixelValue=0.0)

Image itk::simple::Tile(const Image &image1, const Image &image2, std::vector< uint32_t > layout=std::vector< uint32_t >(3, 100), double defaultPixelValue=0.0)

Image itk::simple::Tile(const Image &image1, const Image &image2, const Image &image3, std::vector< uint32_t > layout=std::vector< uint32_t >(3, 100), double defaultPixelValue=0.0)

Image itk::simple::Tile(const Image &image1, const Image &image2, const Image &image3, const Image &image4, std::vector< uint32_t > layout=std::vector< uint32_t >(3, 100), double defaultPixelValue=0.0)

Image itk::simple::Tile(const Image &image1, const Image &image2, const Image &image3, const Image &image4, const Image &image5, std::vector< uint32_t > layout=std::vector< uint32_t >(3, 100), double defaultPixelValue=0.0)
}
